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  • (Move the ball) Write a program that moves the ball in a pane. You should define a pane class for displaying the ball and provide the methods for moving the ball left, right, up, and down, as shown in Figure 15.24c

    Java programming
    2022-06-28
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  • (Rotate a rectangle) Write a program that rotates a rectangle 15 degrees right when the Rotate button is clicked, as shown in Figure 15.24b

    Java programming
    2022-06-28
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  • (Pick four cards) Write a program that lets the user click the Refresh button to display four cards from a deck of 52 cards, as shown in Figure 15.24a

    Java programming
    2022-06-27
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