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705 Questions
(Game: multiple Eight Queens solution) Write a program to display all possible solutions for the Eight Queens puzzle in a scroll pane, as shown in Figure 22.16. For each solution, put a label to denote the solution number. (Hint: Place all solution panes into an HBox and place this one pane into
Java programming
2022-06-29
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(Game: recursive Sudoku) Write a recursive solution for the Sudoku problem
Java programming
2022-06-29
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(Game: Sudoku) The complete solution for the Sudoku problem is given in Supplement VI.C. Write a program that lets the user enter the input from the text fields, as shown in Figure 22.15a. Clicking the Solve button displays the result, as shown in Figure 22.15b–c
Java programming
2022-06-29
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(Game: multiple Sudoku solutions) The complete solution for the Sudoku problem is given in Supplement VI.A. A Sudoku problem may have multiple solutions. Modify Sudoku.java in Supplement VI.A to display the total number of the solutions. Display two solutions if multiple solutions exist
Java programming
2022-06-29
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(Largest block) The problem for finding a largest block is described in Programming Exercise 8.35
Java programming
2022-06-29
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Binary search animation) Write a program that animates the binary search algorithm. Create an array with numbers from 1 to 20 in this order. The array elements are displayed in a histogram, as shown in Figure 22.13
Java programming
2022-06-29
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(Closest-pair animation) Write a program that enables the user to add/remove points by clicking the left/right mouse button, and displays a line that connects the pair of nearest points, as shown in Figure 22.4
Java programming
2022-06-29
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(Linear search animation) Write a program that animates the linear search algorithm. Create an array that consists of 20 distinct numbers from 1 to 20 in a random order
Java programming
2022-06-29
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(Geometry: non-cross polygon) Write a program that enables the user to add/ remove points by clicking the left/right mouse button, and displays a noncrossed polygon that links all the points, as shown in Figure 22.11a. A polygon is crossed if two or more sides intersect, as shown in Figure 22.11b
Java programming
2022-06-29
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(Execution time for prime numbers) Write a program that obtains the execution time for finding all the prime
Java programming
2022-06-29
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(Geometry: convex hull animation) Programming Exercise 22.11 finds a convex hull for a set of points entered from the console. Write a program that enables the user to add/remove points by clicking the left/right mouse button, and displays a convex hull, as shown in Figure 22.8c
Java programming
2022-06-29
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Last 100 prime numbers) Programming Exercise 22.8 stores the prime numbers in a file named PrimeNumbers.dat. Write an efficient program that reads the last 100 numbers in the file. (Hint: Don’t read all numbers from the file. Skip all numbers before the last 100 numbers in the file.)
Java programming
2022-06-29
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(Geometry: Graham’s algorithm for finding a convex hull) Section 22.10.2 introduced Graham’s algorithm for finding a convex hull for a set of points. Assume that the Java’s coordinate system is used for the points. Implement the algorithm using the following method:
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2022-06-29
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