Q:
C#.Net find output programs (Classes & Objects) | set 1
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C#.Net find output programs
- C#.Net find output programs (Data Types) | set 1
- C#.Net find output programs (Data Types) | set 2
- C#.Net find output programs (Data Types) | set 3
- C#.Net find output programs (Operators) | set 1
- C#.Net find output programs (Operators) | set 2
- C#.Net find output programs (Operators) | set 3
- C#.Net find output programs (const Keyword) | set 1
- C#.Net find output programs (this Keyword) | set 1
- C#.Net find output programs (readonly Keyword) | set 1
- C#.Net find output programs (static Keyword) | set 1
- C#.Net find output programs (static Keyword) | set 2
- C#.Net find output programs (if else) | set 1
- C#.Net find output programs (if else) | set 2
- C#.Net find output programs (if else) | set 3
- C#.Net find output programs (switch statement) | set 1
- C#.Net find output programs (switch statement) | set 2
- C#.Net find output programs (switch statement) | set 3
- C#.Net find output programs (goto) | set 1
- C#.Net find output programs (Loops) | set 1
- C#.Net find output programs (Loops) | set 2
- C#.Net find output programs (Loops) | set 3
- C#.Net find output programs (Arrays) | set 1
- C#.Net find output programs (Arrays) | set 2
- C#.Net find output programs (Arrays) | set 3
- C#.Net find output programs (default Arguments) | set 1
- C#.Net find output programs (default Arguments) | set 2
- C#.Net find output programs (Parameter Passing) | set 1
- C#.Net find output programs (Enumeration) | set 1
- C#.Net find output programs (Enumeration) | set 2
- C#.Net find output programs (Boxing & Unboxing) | set 1
- C#.Net find output programs (Structure) | set 1
- C#.Net find output programs (Structure) | set 2
- C#.Net find output programs (Structure) | set 3
- C#.Net find output programs (Classes & Objects) | set 1
- C#.Net find output programs (Classes & Objects) | set 2
- C#.Net find output programs (Classes & Objects) | set 3
- C#.Net find output programs (Constructors & Destructors) | set 1
- C#.Net find output programs (Constructors & Destructors) | set 2
- C#.Net find output programs (Constructors & Destructors) | set 3
- C#.Net find output programs (Inheritance) | set 1
- C#.Net find output programs (Inheritance) | set 2
- C#.Net find output programs (Inheritance) | set 3
- C#.Net find output programs (Interface) | set 1
- C#.Net find output programs (Interface) | set 2
- C#.Net find output programs (Method Overloading) | set 1
- C#.Net find output programs (Method Overloading) | set 2
- C#.Net find output programs (Method Overriding) | set 1
- C#.Net find output programs (Method Overriding) | set 2
- C#.Net find output programs (Method Overriding) | set 3
- C#.Net find output programs (Operator Overloading) | set 1
- C#.Net find output programs (Operator Overloading) | set 2
- C#.Net find output programs (Operator Overloading) | set 3
- C#.Net find output programs (Namespace) | set 1
- C#.Net find output programs (Namespace) | set 2
- C#.Net find output programs (Exception Handling) | set 1
- C#.Net find output programs (Exception Handling) | set 2
- C#.Net find output programs (Exception Handling) | set 3
Answer 1:
Output:
Explanation:
The above program will generate syntax error because we did not create an object of the class sample correctly. We need to use a new operator to create an object of the class. The correct way is given below,
Sample S = new Sample();
Answer 2:
Output:
Explanation:
The above program will generate syntax error because we tried to create an object in C++ fashion, which is not allowed in C#.
Answer 3:
Output:
Explanation:
In the above program, we created a class Sample that contains two private integer data members. Here, we created two methods set() and print() inside the Sample class.
The set() method is used to set values inside the data members, and the print() method is used to print values of data members on the console screen.
Now look at the Program class, the Main() method contains inside the Program class, which is used as an entry point for the program.
In the Main() method, we created an object S of Sample class and set values 10 and 20 into A and B using set() method, and finally print the values of A and B on the console screen.
Answer 4:
Output:
Explanation:
In the above program, we created a class Sample that contains two private integer data members A and B that are initialized with 5 and 10 respectively. Here, we created two methods set() and print() inside the Sample class.
The set() method is used to set values inside the data members, and the print() method is used to print values of data members on the console screen.
Now look at the Program class, the Main() method contains inside the Program class, which is used as an entry point for the program.
In the Main() method, we created an object S of Sample class and print the values of A and B on the console screen.
Answer 5:
Output:
Explanation:
In the above program, we created a class Sample that contains two private integer data members A and B that are initialized with 5 and 10 respectively. Here, we created two methods set() and print() inside the Sample class.
The set() method is used to set values inside the data members, and the print() method is used to print values of data members on the console screen.
Now look at the Program class, the Main() method contains inside the Program class, which is used as an entry point for the program.
In the Main() method, we created two objects S1 and S2 of Sample class and print the values of A and B on the console screen.
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