Q:
C#.Net find output programs (switch statement) | set 2
belongs to collection: C#.Net find output programs
C#.Net find output programs
- C#.Net find output programs (Data Types) | set 1
- C#.Net find output programs (Data Types) | set 2
- C#.Net find output programs (Data Types) | set 3
- C#.Net find output programs (Operators) | set 1
- C#.Net find output programs (Operators) | set 2
- C#.Net find output programs (Operators) | set 3
- C#.Net find output programs (const Keyword) | set 1
- C#.Net find output programs (this Keyword) | set 1
- C#.Net find output programs (readonly Keyword) | set 1
- C#.Net find output programs (static Keyword) | set 1
- C#.Net find output programs (static Keyword) | set 2
- C#.Net find output programs (if else) | set 1
- C#.Net find output programs (if else) | set 2
- C#.Net find output programs (if else) | set 3
- C#.Net find output programs (switch statement) | set 1
- C#.Net find output programs (switch statement) | set 2
- C#.Net find output programs (switch statement) | set 3
- C#.Net find output programs (goto) | set 1
- C#.Net find output programs (Loops) | set 1
- C#.Net find output programs (Loops) | set 2
- C#.Net find output programs (Loops) | set 3
- C#.Net find output programs (Arrays) | set 1
- C#.Net find output programs (Arrays) | set 2
- C#.Net find output programs (Arrays) | set 3
- C#.Net find output programs (default Arguments) | set 1
- C#.Net find output programs (default Arguments) | set 2
- C#.Net find output programs (Parameter Passing) | set 1
- C#.Net find output programs (Enumeration) | set 1
- C#.Net find output programs (Enumeration) | set 2
- C#.Net find output programs (Boxing & Unboxing) | set 1
- C#.Net find output programs (Structure) | set 1
- C#.Net find output programs (Structure) | set 2
- C#.Net find output programs (Structure) | set 3
- C#.Net find output programs (Classes & Objects) | set 1
- C#.Net find output programs (Classes & Objects) | set 2
- C#.Net find output programs (Classes & Objects) | set 3
- C#.Net find output programs (Constructors & Destructors) | set 1
- C#.Net find output programs (Constructors & Destructors) | set 2
- C#.Net find output programs (Constructors & Destructors) | set 3
- C#.Net find output programs (Inheritance) | set 1
- C#.Net find output programs (Inheritance) | set 2
- C#.Net find output programs (Inheritance) | set 3
- C#.Net find output programs (Interface) | set 1
- C#.Net find output programs (Interface) | set 2
- C#.Net find output programs (Method Overloading) | set 1
- C#.Net find output programs (Method Overloading) | set 2
- C#.Net find output programs (Method Overriding) | set 1
- C#.Net find output programs (Method Overriding) | set 2
- C#.Net find output programs (Method Overriding) | set 3
- C#.Net find output programs (Operator Overloading) | set 1
- C#.Net find output programs (Operator Overloading) | set 2
- C#.Net find output programs (Operator Overloading) | set 3
- C#.Net find output programs (Namespace) | set 1
- C#.Net find output programs (Namespace) | set 2
- C#.Net find output programs (Exception Handling) | set 1
- C#.Net find output programs (Exception Handling) | set 2
- C#.Net find output programs (Exception Handling) | set 3
Answer 1:
Output:
Explanation:
In the above program, we created a variable num, which is initialized with 10. After evaluating case statements, code will be like this:
Here, we passed -4 in switch then case -4 will execute and print "@@@@@@@@@@@@@@@" on the console screen.
Answer 2 :
Output:
Explanation:
The above program will generate syntax error because we cannot use floating-point values in switch case.
Answer 3:
Output:
Explanation:
In the above program, we passed (int) 2.34 in the switch block, then it will be "2" after typecast, then case 2 will execute and print "@@@@@@@@@@@@@@@" on the console screen.
Answer 4:
Output:
Explanation:
In the above program, we created a string variable STR, which is initialized with "hello". Then (case "hello") will execute and print "$$$$$$$$$$$$$$$" on the console screen.
Answer 5:
Output:
Explanation:
The above program will generate syntax error, because we used string instead of a character in (case "h" ), here we passed character in the switch block.
Note: One or more character(s) are enclosed with double quotes, is known as a string. And character is represented using single quotes C#.
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