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C++ Program of Non-Templated class derived from Templated base class

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Write a C++ Program of Non-Templated class derived from Templated base class. Here’s a Simple C++ Program of Non-Templated class derived from Templated base class in C++ Programming Language.

What are Templates in C++ ?

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Templates are the foundation of generic programming, which involves writing code in a way that is independent of any particular type.

 
 

A template is a blueprint or formula for creating a generic class or a function. The library containers like iterators and algorithms are examples of generic programming and have been developed using template concept.

There is a single definition of each container, such as vector, but we can define many different kinds of vectors for example, vector <int> or vector <string>..


Function Template :

The general form of a template function definition is shown here:

 

template <class type> ret-type func-name(parameter list)

{
// body of function
}


Class Template :

Just as we can define function templates, we can also define class templates. The general form of a generic class declaration is shown here:

template <class type> class class-name

{
.
.
.
}


Below is the source code for C++ Program of Non-Templated class derived from Templated base class which is successfully compiled and run on Windows System to produce desired output as shown below :


SOURCE CODE : :

/*  C++ Program of Non-Templated class derived from Templated base class  */

#include <iostream>
#include <string>
#include<math.h>

using namespace std;

double M_PI = 3.14;


enum eColor { none = 0, red, white, blue, yellow, green, black };

class Color
{
public:
    Color(eColor color);
    void setColor(eColor color);
    eColor getColor() { return mColor; };
    std::string getStrColor();

protected:
    eColor mColor;
};

Color::Color(eColor _color)
{
   mColor = _color;
}

void Color::setColor(eColor _color)
{
    mColor = _color;
}

std::string Color::getStrColor()
{
    switch(mColor)
    {
       case red:
           return "red";
       case white:
           return "white";
       case blue:
           return "blue";
       case yellow:
           return "yellow";
       case green:
           return "green";
       case black:
           return "black";
       case none:
       default:
           return "none";
    }
}


template <typename T>
class Circle : public Color
{
public:
    Circle(T centerX, T centerY, T radius, eColor color);
    Circle(T centerX, T centerY, T radius);
    Circle(T radius);
    Circle();

    T area();
    T circumference();
    T getX();
    T getY();
    T getRadius();

protected:
    T x;
    T y;
    T radius;
};

template <typename T>
Circle<T>::Circle(T _x, T _y, T _radius, eColor _color)
: Color(_color)
{
    x = _x;
    y = _y;
    radius = _radius;
}

template <typename T>
Circle<T>::Circle(T _x, T _y, T _radius)
: Color(none)
{
    x = _x;
    y = _y;
    radius = _radius;
}

template <typename T>
Circle<T>::Circle(T _radius)
: Color(none)
{
    x = static_cast<T>(0);
    y = static_cast<T>(0);
    radius = _radius;
}

template <typename T>
Circle<T>::Circle()
: Color(none)
{
    x = static_cast<T>(0);
    y = static_cast<T>(0);
    radius = static_cast<T>(1);
}

template <typename T>
T Circle<T>::area()
{
    return M_PI * radius * radius;
}

template <typename T>
T Circle<T>::circumference()
{
    return static_cast<T>(2) * M_PI * radius;
}



class Sphere : public Circle<float>
{
public:
    Sphere(float centerZ, float centerX, float centerY, float radius, eColor color);
    Sphere(float radius);
    Sphere();

    float surfaceArea();
    float volume();
    float getZ();

private:
    float z;
};

Sphere::Sphere(float _x, float _y, float _z, float _radius, eColor _color)
: Circle<float>::Circle (_x, _y, _radius, _color)
{
    this->z = _z;
}

Sphere::Sphere(float _radius)
: Circle::Circle (_radius)
{
    // Defaults from Circle(_radius) constructor can also initialize x, y, z
    this->x = static_cast<float>(0);
    this->y = static_cast<float>(0);
    this->z = static_cast<float>(0);
    this->radius = _radius;
}

Sphere::Sphere()
{
    // Defaults from Circle() default constructor can also initialize values
    this->x = static_cast<float>(0);
    this->y = static_cast<float>(0);
    this->z = static_cast<float>(0);
    this->radius = static_cast<float>(1);
}

float Sphere::surfaceArea()
{
    return static_cast<float>(4) * M_PI * this->radius * this->radius;
}

float Sphere::volume()
{
    float three = 3;
    float four  = 4;
    return four * M_PI * this->radius * this->radius * this->radius / three;
}

int main(int argc, char* argv[])
{
    Sphere sphereA(0.0, 0.0, 0.0,10.0, blue);
    cout << "\nVolume of sphere A :: " << sphereA.volume() << endl;
    cout << "\nColor of sphere A :: "  << sphereA.getStrColor() << endl;
    return 0;
}

OUTPUT : :


/*  C++ Program of Non-Templated class derived from Templated base class  */

Volume of sphere A :: 4186.67

Color of sphere A :: blue

Process returned 0

Above is the source code and output for C++ Program of Non-Templated class derived from Templated base class which is successfully compiled and run on Windows System to produce desired output.

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