Q:

Python program to design a dice throw function

0

Here, we are going to build a dice() function using python. The program is so simple as an introductory program for defining a function. The function is going to use an inbuilt library naming random. This random library helps us to choose a random value of the variable within the range.

    random.choice([1,2,3,4,5,6])

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Code:

import random

# function definition "dice"
# it will return a random value from 1 to 6
def dice():
    return random.choice([1,2,3,4,5,6])

# main code
print('DICE THREW : ', dice())
print('DICE THREW : ', dice())
print('DICE THREW : ', dice())
print('DICE THREW : ', dice())
print('DICE THREW : ', dice())
print('DICE THREW : ', dice())
print('DICE THREW : ', dice())
print('DICE THREW : ', dice())
print('DICE THREW : ', dice())
print('DICE THREW : ', dice())

Output

DICE THREW :  5  
DICE THREW :  3  
DICE THREW :  5  
DICE THREW :  4  
DICE THREW :  3  
DICE THREW :  5  
DICE THREW :  3  
DICE THREW :  3  
DICE THREW :  4  
DICE THREW :  6 

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